3D active workspace of human hand anatomical model

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3D active workspace of human hand anatomical model

BACKGROUND If the model of the human hand is created with accuracy by respecting the type of motion provided by each articulation and the dimensions of articulated bones, it can function as the real organ providing the same motions. Unfortunately, the human hand is hard to model due to its kinematical chains submitted to motion constraints. On the other hand, if an application does not impose a...

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Research 3 D active workspace of human hand anatomical model

Background: If the model of the human hand is created with accuracy by respecting the type of motion provided by each articulation and the dimensions of articulated bones, it can function as the real organ providing the same motions. Unfortunately, the human hand is hard to model due to its kinematical chains submitted to motion constraints. On the other hand, if an application does not impose ...

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3D Model-Based Hand Tracking

Hand tracking has great potential as a tool for better human-computer interaction. Areas of application include navigation in virtual environments, gesture recognition and motion capture for film animation. This report presents a new method for 3D hand tracking. It uses a 3D model built from truncated quadrics which approximates the anatomy of a real human hand. This approach allows for the use...

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The Active Atlas: Combining 3D Anatomical Models with Texture Detectors

While modern imaging technologies such as fMRI have opened exciting possibilities for studying the brain in vivo, histological sections remain the best way to study brain anatomy at the level of neurons. The procedure for building histological atlas changed little since 1909 and identifying brain regions is a still a labor intensive process performed only by experienced neuroanatomists. Existin...

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3D hand tracking for human computer interaction

We propose a real-time model-based 3D hand tracker that combines image regions and the signal from an off-the-shelf 3-axis accelerometer placed on the user’s hand. The visual regions allow the tracker to cope with occlusions, motion blur and background clutter, while the latter aids with the inherent silhouettepose ambiguities. The accelerometer and tracker are synchronised by casting the calib...

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ژورنال

عنوان ژورنال: BioMedical Engineering OnLine

سال: 2007

ISSN: 1475-925X

DOI: 10.1186/1475-925x-6-15